latest news

The Tower

July 5, 2015

CONSORTIUM: The Tower – Gameplay Teaser Trailer

Release of the very first teaser trailer for Consortium: THE TOWER

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The Tower

January 29, 2015

The Escapist interviews Gregory and Steve

Marshall Lemon at the Escapist interviews Gregory and Steve MacMartin, discussing Consortium: THE TOWER. (then still referred to as "Consortium: The Tower Prophecy")

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The Tower

December 22, 2014

Winter Solstice 2014 and The Tower

Vidal discusses using this year's Solstice event to help us realize how to get Bishop Six onto the Churchill Tower.

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Consortium

September 26, 2014

PAX Prime video and CONSORTIUM 2 mailing list

A video of our awesome CONSORTIUM booth at Pax Prime 2014, plus the start of our new subscriber mailing list for all things CONSORTIUM.

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Consortium

September 3, 2014

CONSORTIUM... at PAX Prime!

Photos of the CONSORTIUM (2014) team and booth at Pax Prime Indie MegaBooth 2014.

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Consortium

April 24, 2014

Master Edition Cometh April 29th

Announcement of the "master edition" of CONSORTIUM (2014), and announcement of launching onto GoG.com and the Humble Bundle store.

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Consortium

February 16, 2014

To everyone who has purchased (or is considering purchasing) CONSORTIUM...

Gregory discusses the state of CONSORTIUM (2014).

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Consortium

January 9, 2014

CONSORTIUM Status Update

Link to a steam announcement where we openly acknowledge and apologize to new seekers about all of the bad issues that still plagued the CONSORTIUM (2014) stream.

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Blog

December 22, 2013

Do we live in the Matrix?

Discovery article about whether we all might be living in the Matrix.

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Consortium

December 21, 2013

Winter Solstice 2013...

Gregory discusses the winter solstice of 2013 and the announcement of the release date of CONSORTIUM (2014).

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Consortium

December 10, 2013

Consortium is about to be released....

"A couple of hours into the pre-release version of Consortium, I realised that I was playing a version of the ‘One City Block’ RPG. The location is an aircraft rather than a collection of streets and buildings, but the philosophy holds up. Create a manageable location, a believable population to inhabit it, and provide the player with enough freedom of expression to define their role in the events that unfold. " Adam Smith (Rock, Paper, Shotgun)

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Consortium

December 10, 2013

CONSORTIUM - COMING VERY SOON TO STEAM

Announcement of Consortium (2014) coming soon to Steam.

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ABOUT US

Established in 2006, Interdimensional Games Inc (iDGi) is a wholly independant R&D "boutique" video game studio. We're on a mission to push hard on the boundaries of first-person interactive narrative with an underlying moral and ethical compass. We make story driven first-person immersive simulations and believe in the future of voice driven VR interactive cinema.
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